Allow UV tiles (UDIM tiles) to be renamed
With the new Substance Painter UDIM workflow, UV Tiles appear in the Texture Set List with their standard sequential numeric values (1001, 1002, 1003, etc).
I'd like the ability to rename these tiles, or alternately add a textual name value to appear next to the tile number. This would provide a nice usability benefit to remember what the purpose/use of each tile is.
Now you can directly add a description right to the name (pure renaming won’t be done to preserve compatibilities)
Maury Mountain commented
Been searching for how to do this, and agree the support is needed.
Would love to be able to set aliases for the udims, and have an identifier $udimName!
Yes please this is vital for game development
In addition, this should work with the $udim export tag! This would be super beneficial.
Idea would be that, when exporting with $udim, the export naming would take on the custom udim name. character_head_diffuse.png