Bevel mode that simultneously rounds concave/convex corners
Currently the 'rounded' option in the bevel node only produces rounded bevels in some circumstances. If the bevel is positive, convex corners will be rounded, but not concave. If the bevel is negative, Concave corners will be rounded, but not convex.
I think it would be better if this mode rounded both concave and convex corners regardless of negative or positive bevel, or if there were a third option for this behavior.