Substance 3D Painter

Let us know how to improve Substance Painter!
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- This place is dedicated to feature requests and/new ideas suggestions. It is not made for bug reports (you can use the forum or the bug reporters for this).
- Before to create a new ticket, make sure your idea hadn’t been suggested before (if so it’s better to upvote it)
- 1 post = 1 idea

Thanks

  1. Option to record 3D Painted strokes in UV space and not in world space or auto transfer 3D paint via UV space when the new model is imported

    In production the model changes after feedback. The textures need to be updated still. When I import the new model change into Substance Painter, the 3D paint strokes are reprojected at the previous locations of the old model and end up not lining up with the new model change. This breaks any kind of use in production.

    SP is built assuming there are no model changes, which is not production friendly. Model changes are common.
    We should have the option to set projects to not record brush strokes in 3D space.

    Looks like when I paint in the 2D UV…

    14 votes

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  2. Download Materials Directly to Painter

    Substance Launcher - Great product, but now deprecated.^^

    You may want to re-think that, or at least make it possible to download materials directly into Painter.

    Great software works with you and has a simplified work-flow.

    Painter and Materials are not separate tools they are integral to each other. They used to work together - please bring that back.

    OK Adobe is on board now, we get that - but don't push Painter backwards. Those features were there because they worked with the artist.

    Current method is working against artists.

    An please get rid of this ridiculous 5 line window…

    3 votes

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  3. Version 7.3 color picker lost the ability to view color values in sRGB linear space

    Previous versions of the color picker showed RGB values in linear space. With the 7.3 update, the color picker now shows values in non-linear space. Our team has years of documentation that use the linear values as color guidelines. Inputting a certain value into the current color picker intended for linear space will have the incorrect intended result. For example. 56,56,56 rgb used to read as a value of .040. With the update it now reads as a value of .221. Having an option to view linear or non-linear values would be a great help to us.

    2 votes

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  4. Most recent installation screwed up my layout.

    Here's a suggestion --your latest version destroyed my working layout. Thanks a lot for that. Why on earth do you think that I would want you to change the layout I've spent time and effort setting up? Way to hose your customers, Adobe! Bravo! Not only did this latest install change my working layout, but now browsing is more painful than ever because you idiots can't leave well enough alone. Nobody asked you to change the shelf like this. I DON'T WANT STUPID ICONS in lieu of the the text menu that we had. It was helpful and I could…

    2 votes

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    3 comments  ·  Flag idea as inappropriate…  ·  Admin →
  5. Substance reports GPU driver is out of date - It is Not.

    Painter says the installed GPU drivers are out-dated:

    [GPUIssuesCheck] Installed driver for graphics adapter 'NVIDIA GeForce GTX 1060 6GB' is outdated.
    You should update them for a better experience (http://www.geforce.com/drivers).
    The currently installed version is 30.0.14.7111.
    The recommended minimum version is 26.21.14.4250 (442.50 WHQL).

    The installed driver is actually the latest!

    4 votes

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  6. Have little Icons on each layer in the layer window , to indicate which Properties are Active

    so.. if for example, Base Colour , Roughness and Metalness are in use , then there would be a little set of squares to the right of the layer, each with a colour and a little letter in the middle, indicating the active properties.Similar to the idea used in the exports UI.

    2 votes

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  7. Favourite shelves

    To have somewhere to collect your favourite brushes, alphas and/or materials for customizing your personalized collection.

    2 votes

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  8. 2 votes

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  9. 2D / 2D view mode

    2D / 2D view mode allow to clone and paint in 2D with big precision or in situation when 2 part of model (source texture or neighbor island) are to far away to use tools on them in single 2D window.
    Life use case: I need clone stamp floor from udim 61 to udim 6. Atm I place source and try aim in best possible way.

    1 vote

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  10. How does the Stella Outlook password recovery tool function?

    Stella Outlook PST password recovery program is an perfect software to recover the entire passwords for the pst file using the best techniques for recovering passwords. Stella pst password recovery program retrieves all encrypted passwords from the pst file . This software will recover all versions 32bit and 64bit pst files.
    For more details, click this URL
    https://www.stelladatarecovery.com/pst-password-recovery.html

    1 vote

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  11. How Stella software converts all objects of the Olm to elm?

    Stella OLM to EML file converter software converts the entire olm file's data to a pst format. This software converts all mac-based olm data into a pst format file. Stella's olm-to-eml converter software converts every item of the olm file the format of an eml. This software converts all items deleted from the OLM file. Olm to EML converter software is compatible with all versions 32bit and 64bit versions of the olm file.
    To find out more information click here
    https://www.stelladatarecovery.com/email-migration/olm-to-eml-converter.php

    1 vote

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  12. How to convert Outlook 2013 ost into pst?

    Stella ost to pst converter software converts all ost data to pst. This software allows you to convert any ost mailbox items into a PST file by using the most advanced conversion methods. This software allows you to convert corrupted files into office365 accounts. This software supports all version 32bit/64bit ost mailboxes. Software that converts ost to pst items.
    You can find more information at this link
    https://www.stelladatarecovery.com/ost-to-pst.html

    1 vote

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  13. What is edb to pst conversion full version? Download.

    Stella export to edb is the best software for exporting all edb items into a pst folder. This software is specifically designed to export all EDB mailbox items to eml or msg files. This software is compatible with all exchange edb version 32bit or 64bit. This software exports corrupted edb data into a pst file. This software exports mailbox large files to pst.
    You can find more information at this link
    https://www.stelladatarecovery.com/exchange-edb-recovery.html

    1 vote

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  14. Copy/Paste to other project and don't lazily "hard decline", figure it out.

    You should be able to copy layers, then open a new project and paste those layers in. There are all sorts of solutions including packing a temp smart material into the clipboard.

    This was suggested before with a lazy response of "This causes all sorts of issues" and I'm calling BS on that. Figure it out. You now have all of Adobe's resources to call on. Do so.

    1 vote

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  15. Create a UDIM Description token for export

    Would it be possible to release a UDIM Description (.$udimDesc) token for export?

    We've been using UDIMs to easily paint across unique textures (eg. split Head and Body textures). The issue with using (.$udim) is we then have to manually rename textures after each export into engine if we want 'descriptive' names.

    2 votes

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  16. Automatically place selected layers into New Folder.

    There should be a function that automatically places any selected layer into the folder when you click the add folder button.

    https://i.imgur.com/Cqlb78a.png

    https://i.imgur.com/kZzNqaM.png

    It could be a toggle-able option too that activates when you click the folder button while holding ctrl ,shift ,alt or etc.

    6 votes

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  17. Support for W texture coordinates

    Allow support for three texture coordinates (UVW) for meshes. This allows to more easily work with mirrored UVs. You can offset the mirrored UVs in W space so you can avoid doing so in UV space (which is problematic when working with Udims)

    1 vote

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  18. make the folder name highlighted

    make the folder name highlighted. That makes searching foulders mush easier

    1 vote

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  19. M1 mac support

    both Painter and Sampler are very laggy on M1 mac. It would be great if it worked natively on M1!

    2 votes

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  20. Exporter gLTF must name document by nameTexture set list

    The gLTF exporter issues textures with a name from the list of texture sets, but glb, bin, gltf with the name of the working document, this is somehow strange and not even convenient, it is logical to name all content from the specified "Texture set list"

    1 vote

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