Substance 3D Painter

Let us know how to improve Substance Painter!
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- This place is dedicated to feature requests and/new ideas suggestions. It is not made for bug reports (you can use the forum or the bug reporters for this).
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Thanks

  1. Scripting: import into shelf and assign to slot in layer stack

    In order to fully automate fixing normal map baking errors by blending an averaged and non-averaged map, we need to be able to do this in scripting:

    -Import textures into the shelf.
    -Assign textures to specific slots from items on the layer stack.

    87 votes

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    16 comments  ·  Flag idea as inappropriate…  ·  Admin →

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  2. Gradient map

    I would love a gradient map tool, just like substance designers. It is so awesome, and the baseline for almost all stylized work. Could be an option for fill layers, perhaps?

    76 votes

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    backlog (low priority)  ·  12 comments  ·  Flag idea as inappropriate…  ·  Admin →

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  3. Import FBX with animation and/or blendshapes

    • Import FBX with animation
    • Timeline for current animation
    • Import BlendShapes, and then you can modify the blendshape's values for.. open mouth, smile, frown, and paint the wrinkles for example.
    22 votes

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    backlog (low priority)  ·  3 comments  ·  Flag idea as inappropriate…  ·  Admin →

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  4. Add more jitter options to brushes

    I would love to see hue, saturation, and value jitter sliders in my brushes like Photoshop has:

    10 votes

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    backlog (low priority)  ·  0 comments  ·  Flag idea as inappropriate…  ·  Admin →

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