Mask Generators that access the Layer Stack
It would be cool to create mask generators based on Height, Curvature, etc. But not just from the baked maps but from everything including whats in the layer stack. It's a hassle to have to export the combined layer stack and reimport it in order to do this. I understand this can be achieved with layer effects, but mask generators are a more efficient way to blend materials (or Smart Materials).
You can do this with Anchor points
Maya Gameworks 0 commented
You can kinda do this with Anchor points, but I agree it would be much greater if masks used under the hood majuc to include all information awailable for them (or, it would even be more logical if they used only the layers below them). Good idea, I underuse the generators precisely for this reason.