Create a UDIM Description token for export
Would it be possible to release a UDIM Description (.$udimDesc) token for export?
We've been using UDIMs to easily paint across unique textures (eg. split Head and Body textures). The issue with using (.$udim) is we then have to manually rename textures after each export into engine if we want 'descriptive' names.
Michael Carter 0 commented
Just adding for support.....
To whom this may concern,
I'd like to suggest in having an extra name token added for UDIMs that have been named.
In the attached picture as an example, I'd like to use "F4U1D_CANOPY_001", etc, instead of "1002"