Substance Integrations

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  1. (Unity) Enable changing inputs and generating textures at runtime

    The Unity Substance plugin doesn't have the ability to supply a custom input at runtime or generate textures during runtime. This could be an extremely powerful feature for custom content per user, we sincerely hope to see this change in the future.

    6 votes

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    0 comments  ·  Unity  ·  Flag idea as inappropriate…  ·  Admin →
  2. Full Substance Features to Unity 5

    Support more features from Substance Designer in Unity please:

    • Visible If on Output nodes (makes for far cleaner Unity Inspector)
    • When a input image mask is left empty in Unity Inspector, it processes as a full white mask when it should treat it as optional and ignore it like SD does.
    13 votes

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    started  ·  2 comments  ·  Unity  ·  Flag idea as inappropriate…  ·  Admin →
  3. Shader Forge compatibility

    Shader Forge is great to build shader in Unity, but sadly I cannot set a substance material to use a shader forge generated shader.

    Don't know who (Allegorithmic or ShaderForge) should take care of this, but it would be nice to find a solution, cause I am using both on a daily basis.

    9 votes

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    0 comments  ·  Unity  ·  Flag idea as inappropriate…  ·  Admin →
  4. Amplify Texture 2

    Not sure if Allegorithmic can work with these guys for sbsar support possibility. http://amplify.pt/unity/amplify-texture-2/

    6 votes

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    1 comment  ·  Unity  ·  Flag idea as inappropriate…  ·  Admin →
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