Substance 3D Stager

  1. Support for Apple Silicon M1 hardware for Substance 3D Stager

    Stager should run on the latest Apple mac hardware.

    8 votes

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    6 comments  ·  Hardware  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everyone! I’m very happy to say we have not only gotten M1 Rosetta emulation working for Stager but were also able to quickly get it working on Dimension as well.

    For anyone who is interested in early access to help us test this version of Dimension or Stager, please use this invitation link to down the build from our prerelease program:

    https://www.adobeprerelease.com/beta/84B24C36-9306-4AC4-8D7F-5188FF267621/participate/8CD91A3E-C035-48AF-DFF8-3C0B03B87DA1

    If you have any issues using the builds, please leave a comment on the prerelease program forums so we can track the issues!

    If all goes well we will roll this out officially in September as new Dimension & Stager releases.

  2. Some sort of discount for having both plans

    I mean after having personal feelings and then reading the comments of other users, being a ux designer as well as freelancer during a pandemic I can honestly say paying $30 for the cloud and another $40 for this is incredibly steep and also undesirable, when they’re free programs that like unreal engine, free (exceptional quality) quixel assets and blender or finding a combination of cheaper workarounds with lesser known options. Part of being a small business I have to evaluate my priorities and paying almost $100+ a month just for one brand of software isn’t the most attractive or…

    7 votes

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    2 comments  ·  Features  ·  Flag idea as inappropriate…  ·  Admin →
  3. Save custom render settings

    It would be great if I could save a custom render preset that overrides the camera size default, CPU threads and number of samples instead of having to manually type all those options every time I want to make a render.

    Thank you.

    7 votes

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    0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →

    This should be relatively easy to add custom render setting presets! However camera size is not currently attached to the render settings since you can do multiple resolutions at the same time with different cameras. We will evaluate!

  4. Non perspective (camera) view

    Sometimes it's very handy (for example when placing objects) to have non perspective (camera) 2D views. Front, back left, right, top and bottom view can give a perfect view of the situation. Also for product and architectural images it can be very nice to render them in a non perspective view.

    3 votes

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    under review  ·  1 comment  ·  Features  ·  Flag idea as inappropriate…  ·  Admin →
  5. UV editing tools

    When you import a file from a CAD file, there are not necessarily UV's or those come from the parameterization of the nurbs.

    in a number of cases these UV's will not be suitable.
    The built-in auto-generation tool can help then but again there are cases where the job won't be perfect.

    exporting these UVs for rework in Photoshop is useful, but we would have thought that some additional tools could be integrated into Stager. At least to "sew" some "islands" in order to better master the continuity of the mapping. The goal is to be able to manage a…

    4 votes

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    0 comments  ·  Features  ·  Flag idea as inappropriate…  ·  Admin →
  6. Support Windows Server installation to allow Cloud Workstation on AWS Nimble

    Hi Guys

    With lockdowns and working from home becoming the normal, studios and artists are moving their workstations to the cloud and connect from any low key laptop or computer. I routinley work like this, especially that as an indie artist it wouldn't make sense to invest in tens of thousands to purchase several RTX cards machine and instead I utilise the cloud to pay for what I use only when I am using it. The options on the cloud are much better of course.

    To that extent I use AWS Accelerted Computing instances, these are Xeon workstations with 1,…

    2 votes

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    2 comments  ·  Features  ·  Flag idea as inappropriate…  ·  Admin →
  7. Render every layer as a psd / png file or batch .ssg files

    Hi, I have different bottles in one file, the only difference is their label.
    All lights, cameras, and other stuff are the same.

    Now I have to press render for the bottle "Label A" then click on the eye symbol to deactivate the layer, then click on the eye for the bottle with "Label B", press render, and so on...

    In PS you can select your layers and right-click "quick export as png", it saves every layer as a png file with the layer name.

    Watching render ~50 bottles in 5 languages with a lot of clicks :(
    Did I…

    3 votes

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    0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  8. Animated camera movement/Objects.

    Im not looking to create a movie but it would most definitely be a welcomed feature to bring more life to pieces. simple camera movement along a rail or animated zoom, even animated bobbing and resizing of objects

    3 votes

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  9. Turntable Rendering

    It would be absolutely amazing if a turntable render feature could be added. Where you could select either 9 / 18 / 36 / 72 Frames and have the camera auto rotate around a center point of the object and render out each view.

    This is very useful for interactive web development, for clients to view products in a viewport from various angles.

    2 votes

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    under review  ·  0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  10. Preview SBSAR Materials in Library

    Currently there is no way to preview SBSAR materials in the library. Would be nice to be able to build a custom library of materials and not second guess grey balls.

    2 votes

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    under review  ·  0 comments  ·  Features  ·  Flag idea as inappropriate…  ·  Admin →
  11. Wireframe Camera

    It would be very interesting to have an option in the camera to leave only the wires on display, either with the function fully visible and hidden. Similar to other 3d programs. It helps a lot when you have a lot of assets or technical stuff. Thanks.

    2 votes

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    under review  ·  0 comments  ·  Features  ·  Flag idea as inappropriate…  ·  Admin →
  12. Bake lighting and ray tracing in stager

    I’m hoping this is a feature that will be implemented sooner than later, but having the ability to bake lighting and ray traced textures on exported models within stager would be a game changer. Thanks Adobe

    1 vote

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  13. Isometric and Parallel Projection camera views

    Isometric and Parallel Projection (no perspective distortions) camera views are a must-have!

    1 vote

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  14. Save Object Visibility and Position in New Camera

    It would be great if you could setup a "scene" for each camera added.
    For instance if you were able to have 10 objects but in the first camera you only show 5 objects and the other 5 are hidden; and vise versa for the second camera; also in the second camera; if you change the position of the objects this should be captures.

    This will allow you to que render multiple scenes and objects all at once freeing up time. Having to be available to start each render is a bit of a pain when one has multiple projects…

    1 vote

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    under review  ·  0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  15. Issue with rendering on MAcPro 2019

    On MacPro 2019 with big On Macos on several renderings where there is the base material glass the final rendering at any level of detail always gives an incomplete result as you can see in the screenshot. In the example there are several elements with matter so do I use too much or is it the renderer?

    1 vote

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    0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  16. Magic Wand tool select same color / material in scene

    When set to 'select similar' the Magic Wand tool should select all the same material / color in the scene.
    When importing an OBJ you get a long list of meshes, it would be great if there was a selection mode to select all meshes with the same color / material so they can easily be put in a folder and be materialized.
    A select connected function (double click on a mesh) would also be nice to select meshes that are next to each other.

    1 vote

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    0 comments  ·  Features  ·  Flag idea as inappropriate…  ·  Admin →
  17. Vertex Color

    Vertex color
    Vertex color is a RGBA value that can be applied to any vertex on a mesh. Traditionally, this is used to add diffuse or emissive color to geometry, but with the advent of more powerful game engines and more complex shaders, vertex color can be used to do amazing things!

    1 vote

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    under review  ·  0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  18. Shifting camera view

    In some cases for architecture rendering it could be a great help to shift the cameras view -without tilting the cam or changing the eye level. In other apps you can choose a bigger view but mask out only the wanted view to render (save render time). I made some pics to let you understand from a photographers side. Real estate and architecture)
    Would appreciate it much!
    Have a nice day
    Laas

    1 vote

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    under review  ·  0 comments  ·  Features  ·  Flag idea as inappropriate…  ·  Admin →
  19. Stager available as a standalone subscription?

    Stager is not available as a standalone subscription. Compared to animation and game development, the presentation of products and architecture is far more based on ‘standard’ materials and there is less need of painting, wear and tear and develop of new materials (Pt, Sa and Ds).
    A Stager only subscription would be far more fitting for (small) product design & architecture studio's / freelancers and would be a welcome addition to the available subscriptions.

    1 vote

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  20. CAD import for non-Enterprise plans

    Unfortunately CAD import only seems available in an Enterprise Plan, this seems to conflict with (small) product design & architecture studio's and freelancers all in need for a good materialization and render program, whereas traditional 3D studio already work with programs having those functions (Cinema 4D, Blender, 3DS Max etc).
    Off-course the Substance suite is big value for those studio’s too, but I would say (small) product design & architecture studio’s and freelancers have a bigger need for a program like Stager.

    1 vote

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