Issue with rendering on MAcPro 2019
On MacPro 2019 with big On Macos on several renderings where there is the base material glass the final rendering at any level of detail always gives an incomplete result as you can see in the screenshot. In the example there are several elements with matter so do I use too much or is it the renderer?
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CIADESIGN commented
This is the rendering issue at :
- ultra
-10000
- 0,5
-on a MacPro 2019 Big sur 11.6
- 2 Radeon W5700X
- 240Go DD4 Ecc